BLE_client_2characteristics.ino
/**
* A BLE client example that is rich in capabilities.
* There is a lot new capabilities implemented.
* author unknown
* updated by chegewara and MoThunderz
*/
#include "BLEDevice.h"
//#include "BLEScan.h"
// Define UUIDs:
static BLEUUID serviceUUID("4fafc201-1fb5-459e-8fcc-c5c9c331914b");
static BLEUUID charUUID_1("beb5483e-36e1-4688-b7f5-ea07361b26a8");
static BLEUUID charUUID_2("1c95d5e3-d8f7-413a-bf3d-7a2e5d7be87e");
// Some variables to keep track on device connected
static boolean doConnect = false;
static boolean connected = false;
static boolean doScan = false;
// Define pointer for the BLE connection
static BLEAdvertisedDevice* myDevice;
BLERemoteCharacteristic* pRemoteChar_1;
BLERemoteCharacteristic* pRemoteChar_2;
// Callback function for Notify function
static void notifyCallback(BLERemoteCharacteristic* pBLERemoteCharacteristic,
uint8_t* pData,
size_t length,
bool isNotify) {
if(pBLERemoteCharacteristic->getUUID().toString() == charUUID_1.toString()) {
// convert received bytes to integer
uint32_t counter = pData[0];
for(int i = 1; i<length; i++) {
counter = counter | (pData[i] << i*8);
}
// print to Serial
Serial.print("Characteristic 1 (Notify) from server: ");
Serial.println(counter );
}
}
// Callback function that is called whenever a client is connected or disconnected
class MyClientCallback : public BLEClientCallbacks {
void onConnect(BLEClient* pclient) {
}
void onDisconnect(BLEClient* pclient) {
connected = false;
Serial.println("onDisconnect");
}
};
// Function that is run whenever the server is connected
bool connectToServer() {
Serial.print("Forming a connection to ");
Serial.println(myDevice->getAddress().toString().c_str());
BLEClient* pClient = BLEDevice::createClient();
Serial.println(" - Created client");
pClient->setClientCallbacks(new MyClientCallback());
// Connect to the remove BLE Server.
pClient->connect(myDevice); // if you pass BLEAdvertisedDevice instead of address, it will be recognized type of peer device address (public or private)
Serial.println(" - Connected to server");
// Obtain a reference to the service we are after in the remote BLE server.
BLERemoteService* pRemoteService = pClient->getService(serviceUUID);
if (pRemoteService == nullptr) {
Serial.print("Failed to find our service UUID: ");
Serial.println(serviceUUID.toString().c_str());
pClient->disconnect();
return false;
}
Serial.println(" - Found our service");
connected = true;
pRemoteChar_1 = pRemoteService->getCharacteristic(charUUID_1);
pRemoteChar_2 = pRemoteService->getCharacteristic(charUUID_2);
if(connectCharacteristic(pRemoteService, pRemoteChar_1) == false)
connected = false;
else if(connectCharacteristic(pRemoteService, pRemoteChar_2) == false)
connected = false;
if(connected == false) {
pClient-> disconnect();
Serial.println("At least one characteristic UUID not found");
return false;
}
return true;
}
// Function to chech Characteristic
bool connectCharacteristic(BLERemoteService* pRemoteService, BLERemoteCharacteristic* l_BLERemoteChar) {
// Obtain a reference to the characteristic in the service of the remote BLE server.
if (l_BLERemoteChar == nullptr) {
Serial.print("Failed to find one of the characteristics");
Serial.print(l_BLERemoteChar->getUUID().toString().c_str());
return false;
}
Serial.println(" - Found characteristic: " + String(l_BLERemoteChar->getUUID().toString().c_str()));
if(l_BLERemoteChar->canNotify())
l_BLERemoteChar->registerForNotify(notifyCallback);
return true;
}
// Scan for BLE servers and find the first one that advertises the service we are looking for.
class MyAdvertisedDeviceCallbacks: public BLEAdvertisedDeviceCallbacks {
//Called for each advertising BLE server.
void onResult(BLEAdvertisedDevice advertisedDevice) {
Serial.print("BLE Advertised Device found: ");
Serial.println(advertisedDevice.toString().c_str());
// We have found a device, let us now see if it contains the service we are looking for.
if (advertisedDevice.haveServiceUUID() && advertisedDevice.isAdvertisingService(serviceUUID)) {
BLEDevice::getScan()->stop();
myDevice = new BLEAdvertisedDevice(advertisedDevice);
doConnect = true;
doScan = true;
} // Found our server
} // onResult
}; // MyAdvertisedDeviceCallbacks
void setup() {
Serial.begin(115200);
Serial.println("Starting Arduino BLE Client application...");
BLEDevice::init("");
// Retrieve a Scanner and set the callback we want to use to be informed when we
// have detected a new device. Specify that we want active scanning and start the
// scan to run for 5 seconds.
BLEScan* pBLEScan = BLEDevice::getScan();
pBLEScan->setAdvertisedDeviceCallbacks(new MyAdvertisedDeviceCallbacks());
pBLEScan->setInterval(1349);
pBLEScan->setWindow(449);
pBLEScan->setActiveScan(true);
pBLEScan->start(5, false);
} // End of setup.
void loop() {
// If the flag "doConnect" is true then we have scanned for and found the desired
// BLE Server with which we wish to connect. Now we connect to it. Once we are
// connected we set the connected flag to be true.
if (doConnect == true) {
if (connectToServer()) {
Serial.println("We are now connected to the BLE Server.");
} else {
Serial.println("We have failed to connect to the server; there is nothin more we will do.");
}
doConnect = false;
}
// If we are connected to a peer BLE Server, update the characteristic each time we are reached
// with the current time since boot.
if (connected) {
std::string rxValue = pRemoteChar_2->readValue();
Serial.print("Characteristic 2 (readValue): ");
Serial.println(rxValue.c_str());
String txValue = "String with random value from client: " + String(-random(1000));
Serial.println("Characteristic 2 (writeValue): " + txValue);
// Set the characteristic's value to be the array of bytes that is actually a string.
pRemoteChar_2->writeValue(txValue.c_str(), txValue.length());
}else if(doScan){
BLEDevice::getScan()->start(0); // this is just example to start scan after disconnect, most likely there is better way to do it in arduino
}
// In this example "delay" is used to delay with one second. This is of course a very basic
// implementation to keep things simple. I recommend to use millis() for any production code
delay(1000);
}